Nashoba-Hostina on DeviantArthttps://www.deviantart.com/nashoba-hostina/art/Eldritch-Halloween-027-289025403Nashoba-Hostina

Deviation Actions

Nashoba-Hostina's avatar

Eldritch: Halloween 027

Published:
17.7K Views

Description

Eldritch updates on Wednesdays!

Next: [link]

Previous: [link]

The cover to Eldritch Halloween: [link]

Chapter One Changes: [link]

Chapter Two Layline: [link]

Chapter Three Lessons: [link]
And the calvary has arrived! Alas, there isn’t much to say, folklorically speaking. Well, not much that I won’t cover next week. So, today, I’m going to take some time to talk about what I see as the nature of folklore.

Folklore, frustratingly, is oftentimes rather unlike science. Should someone destroy the only copy of a scientific paper that explains how to perform a specific bit of say, chemistry, (though, we all know that no scientist would ever let that happen), the destroyed information is likely not lost forever. Through study and experimentation, the same information can be rediscovered, and duplicated. After all, even if the whole world somehow forgot that glycerin added to potassium permanganate would result in an exothermic reaction, it would be rediscovered the minute someone got curious and tired it. What is learned through science can be reproduced, meaning that it is hard to permanently loose something.

Folklore, however, is a combination of fiction, speculation, and social influences, and thus does not follow scientific laws. So, once a piece of information is lost, it’s gone forever. Kind of like how history is written by the victors, folklore is defined by the ideas that survive. You cannot simply add moonlight to the son of a French priest to see if they’re compelled to become a werewolf and thus rediscover that bit of information, should it be lost. And sure, based upon the striking similarity of myths across the world, folkloric elements that are very similar will undoubtedly spring up again, but the original specifics will be gone, or replaced with new specifics.

You see, folklore is much like a popularity contest, with all of the nitty gritty politics involved. The most popular pieces are remembered, while the lesser tidbits are often forgotten and vanish. Of course, pieces become more popular through the use of the most easily consumable forms of communication, such as oral tales, books, or today, TV and the internet (which is why almost everyone will say that silver would kill a werewolf, even though that is very rare in older folklore). However, today I’m going to leave the audio-visual media out of this, and focus on oral tales and books.

It seems that while some information can be lost forever, thankfully, folklore evolves and changes on it’s own, ensuring that there will always be new tidbits to chew on. These changes can be caused by a plethora of different things, many of which are results of the fact that human language, while beautiful, is also a little flawed. Causes range from the natural variations that are produced when a tale is passed around orally (anyone here ever play the game “telephone?”), by different interpretations, by the author’s spin on things, by simple error on the part of the storyteller, or through variances in translation.

I feel this would be particularly true for older books, which could have antiquated words that have fallen out of use, or words that have meanings that differ from modern definitions. I mean, look at how the meaning for the word “gay” has changed over time. On a more werewolfy note, today, a wolf can indicate a man who pursues beautiful women, sometimes paired with a wolf-whistle. But back in the day, however, calling someone a wolf could mean that they were an outlaw. That’s a big difference. Such discrepancies can result in multiple interpretations within its original language, and when it’s translated into a different language, that means that multiple translations could have distinct differences, depending on how literally people translate things. Two people can go to the same source and come away with very different interpretations, thus causing folkloric variation.

It is possible that any number of these variations will be equally accepted in the folklore popularity contest, or, that certain aspects or variants may be disregarded for any number of reasons. For some, they may simply choose to be concise and leave what they consider to be extraneous details out. For others, they may simply dislike the source of the variant, and denounce it. And sometimes, one bit of folklore merely catches the interest of more people, and they in turn continue to spread it more so than its conceptual cousins. Or, they may wish to make a certain point, and thus disregard or not include a variant that supports another point of view. For instance, Montague Summers mentions in his book, currently printed under the title of The Werewolf in Lore and Legend that there are spells or mantas regarding shapeshifting that have been preserved, but Summers intentionally did not specify anything about them. Given that he was a holy man, he followed Boguet’s thinking that such ‘barbaric jingle’ was potent in regards to satanic pacts. Thus, he chose to withhold that information, and did not to include the incantations or even the books in which they were, because it goes against his specific wishes. Because of this, I don’t know if the grimoires and the spells within that he mentioned are even still available. They could have been lost, and since folklore cannot be scientifically rediscovered, they could be gone forever. Thankfully for me, Elliot O’Donnell preserved several in his book, adding to folkloric diversity.

At the end of the day, while earthquakes are caused by shifting plates in the earth’s lithosphere, varying pressures in air create wind, and the sun is powered by fusion, folklore has a far less scientific, but equally amazing source: Folklore is powered by people. While people have no influence over the sun or the weather, everyone takes part on the phenomenon of folklore, through the telling, and retelling of these tales. The way I see it, the addition and loss of information is all part of the nature of folklore, and personally… While I think that it all makes folklore rather difficult to work with sometimes, it also makes it endlessly fascinating.

Just my two cents.

READ THIS BEFORE COMMENTING OR CONTINUING READING THE COMIC:

If you read this comic, you understand and agree to the following conditions and warnings:

Discretion is advised. Eldritch is for mature audiences, and will contain violence, gore, and mild nudity, along with adult situations, themes, and language. Some pages will be marked as such on sites such as Deviantart and may be unavailable to minors. The author takes no responsibility for anything unsavory anyone, may think, do or say should a parent or guardian let them read this comic.

The author (SMG Nashoba Hostina ) has everything planned out, and if something does not immediately make sense, it will later. If there are questions about what will happen, answers will not be given until the issues come up in the natural course of the plot. Furthermore, if something is “Wrong” it is often because some mistakes are intentional, to allow the pages of the webcomic and the eventually published version of the comic to be easily distinguished.

In addition, the author has done a lot of work and research and has a lot scripted and planned. This means that ‘requested storylines’ and suggestions have no place in this comic whatsoever. It is the author’s policy to decline all such submissions. This policy is intended to prevent any misunderstandings regarding intellectual property rights.

In short, do NOT send requests, share ideas with, or make suggestions to the author at any time, in print or otherwise.

However, in the event that you ignore what is written above and insist on making requests, suggestions or sharing ideas in any way whatsoever regarding this comic: be aware that in doing so you are giving the artist this idea, along with non-exclusive, royalty and compensation-free rights to utilize, reproduce, sell, disclose, and distribute the suggested content in any form and at any time she sees fit, in the comic or otherwise.

Although, the Author generally tries to avoid being exposed to such unsolicited suggestions, and once a note, conversation, or other means of communication swings that way, she makes all attempts to remove herself from the situation. Please do not be offended should the author not read your letter in its entirety because of this. However, should the author’s content in any way resemble that of a suggestion or other form of content, unless it is credited in the artist’s comments, the similarities are purely coincidental.

Eldritch and all of its specifics are © Nashoba Hostina, and is not in any way Public Domain. Thus, Eldritch is not an “Open Source” world any more so than Star Trek or Lord of the Rings is. However, regarding fanart, fanfiction, and such: The author is always flattered when folks take the time to draw a picture of one of her characters for her. However, if you choose to do fanart, please, make it clear that the characters, world, etcetera are Nashoba Hostina’s creation, and kindly link back here, or to the comic’s blog. Then, whenever you post Fanart of Eldritch, please let the artist know! Under no circumstances should any content derived from or inspired by Eldritch be used for financial or material gain of any sort, or to spread messages of hate in any way. No fan-made work is ever to be considered canon.

Eldritch, in part or in whole is not to be distributed without the author’s permission. Should permission be granted for the redistribution of any part of her comic, the use of her work is never to be used for financial or material gain of any sort, or to spread messages of hate in any way. The author reserves the right to insert additional requirements that must be adhered to at any time, both before and after the posting of any such content, and may withdraw permission to use her content at any time. The only places where this comic will be found in its entirety will be its blog: [link] or here on the author’s deviantart page.

As a courtesy to your fellow readers, please do not make predictions about what will happen in the comments section of these pages. Saying that you think you know what may happen is fine, but actually stating what you think will happen is not. If you happen to be right, that means you’re spoiling the other readers, and no one likes That Spoiler Guy. In a similar vein… be nice to one another, okay guys? Please?

This comic is free for anyone to view, so the author must have a day job to support herself. It takes supplies and LOTS of time to make Eldritch, so she cannot afford to do art all the time. Thus, Eldritch is done on the author’s free time, which means page quality will vary. In addition, updates may be missed if the author has a busy week or becomes ill. Should an update be missed, it will be at least a full week before more content will be posted. The author apologizes for the inconvenience.

The Author is not liable to you, nor to any party claiming through you for any aggrievance real or perceived that you may experience as a result of reading the comic, or these terms and conditions.

The author apologizes for the length of this dreadfully boring disclaimer/ terms of readership. However, making a comic is hazardous and downright scary, and she is just trying to protect herself.

This disclaimer and all prior forms of it are subject to retroactive change.

And, finally… If you don’t like the comic, don’t read it! No one’s forcing you to look at this :3 Go outside and play or something!

Thank you for reading!

Are you not quite Human? That's okay, that means you're a lot like the rest of us. So, if you're one of the Eldritch Folk, here's a stamp for you to use with the thumbnail feature:
Image size
1988x3052px 2.79 MB
© 2012 - 2024 Nashoba-Hostina
Comments156
Join the community to add your comment. Already a deviant? Log In
DaShA1610's avatar
Leroy Jenkins!? From WoW?